Alex Capolongo
UX Researcher and UX/UI Designer
© A. Capolongo. 2024

Natural Packaging Co. – Edible and Biodegradable Food Packaging (GMP2)
This project developed an innovative solution to plastic waste by creating sustainable, biodegradable, and edible packaging. Using materials like seaweed, rice paper, and starch-based polymers, the design accommodates a variety of food types, reducing reliance on single-use plastics while offering eco-friendly disposal or consumption options.
Tools
Microsoft Word
Apple Sketch
Figma
Skills
Project Management
Critical Making
Prototyping
Design Thinking
Team
Alex Capolongo
Harjoth Singh
Jason Nguyen
Serena Dalla Pasqua
My Role
UX Lead
Product Designer
UX Consultant
Project Type
Maker Lab Coursework
UX201,
Maker Lab I
Concepts
'Critical Making'
Sustainability
Socially Responsible Design
Timeline
November to December 2024,
4 weeks
Design Problem
Plastic packaging contributes significantly to environmental pollution, greenhouse gas emissions, and microplastic contamination. Our aim was to create a sustainable alternative that maintains product integrity while minimizing ecological impact.
Our Design Process
Research & Ideation



Early prototype ideas highlighted the challenges of using edible materials for liquid containment, as many lacked structural integrity or insulation.
Starch-based polymers emerged as the most practical solution, balancing sustainability with usability. Rapid visualization techniques (McGlashan, 2018) helped translate abstract concepts into workable designs.
Low-Fidelity Prototype
Critical Feedback
Audience feedback during the "Show and Tell" session encouraged us to focus on biodegradable solutions rather than edible packaging, as the latter posed cost and user challenges. Recommendations emphasized providing detailed material information to enhance the prototype’s functionality and marketability.


Prototyping & Testing
We began by exploring sustainable materials like seaweed, rice paper, and starch-based polymers. Inspired by concepts of sustainability and "Communities of Practice" (Wenger, 1998), we worked collaboratively to develop ideas for biodegradable and edible packaging.
Medium-Fidelity Prototype

Evaluation
The final prototype successfully demonstrated the ability of biodegradable packaging to minimize plastic waste and greenhouse gas emissions. While the edible component sparked creative thinking, it was less practical to employ. The initiative emphasized the need of combining innovation with real-world restrictions while encouraging critical thinking and teamwork. Moving forward, a greater emphasis on long-lasting, totally biodegradable materials would boost functionality and scalability.
Reflection
Through this project, I honed skills in user-centered design, sustainability research, and prototyping. Integrating theoretical frameworks like "Situated Cognition" (Robbins & Aydede, 2009) deepened my understanding of how environmental and social factors shape design. The experience reinforced the importance of critical feedback and adaptability, shaping my approach as a UX designer committed to socially responsible design.
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